

In the end, Putt-Putt returns to the present with all his things and Pep as fast as lightning (which is in the portal), and Mr. Putt-Putt must retrieve his lost things and his lost dog Pep in order for Mr. Putt-Putt assures him that he will gather his things and Pep soon, and enters the Time Portal. Firebird tells Putt-Putt of the risk of being sucked into time unless the portal is closed for good. It sucks Putt-Putt's objects and Pep into time. However, the Time Portal goes haywire (out of control) and opens up. Firebird starts the machine, stating it provides the perfect ratio between the inverted cup base trouble frequency, the molecular court, and the spin cycle. After failing, he realizes he needs a coin to start the machine, and he is fresh out.

After Putt-Putt takes out his things, Mr. He explains about his new Time Portal invention, which allows the past and future to be seen without actually traveling there. He wakes up Pep, brings his coin, and heads down the road to Mr. Firebird his history report, calculator, Smokey the Fire Engine lunchbox, and Pep before school starts. The game begins with Putt-Putt packing his new school supplies. 4.3 Stones (One used per gameplay to make into the Gold Bar).It is also the last game to feature Jason Ellefson as the voice of Putt-Putt. He travels through four time periods: age of the dinosaurs, medieval times, wild west, and the future. In this game, Putt-Putt must travel through time to retrieve his calculator, history report, lunchbox, and Pep. A Lite (demo) version was released a week later. It was, fifteen years later, ported to iOS by Nimbus Games, Inc. It is the fourth game in the Putt-Putt series. Infogrames later re-packaged this game in a bundle with Putt-Putt and Pep's Balloon-O-Ramain 1999. Putt-Putt Travels Through Time is a point-and-click adventure game developed by Humongous Entertainment in 1997.
